AI Insights · Timothy · October 2021
Top 5 Match 3 Games on Android in Dominican Republic Q3 2021
The third quarter of 2021 saw varying performance trends among the top 5 Match 3 games on Android in the Dominican Republic, with notable fluctuations in weekly downloads, revenue, and active users.
Throughout the third quarter of 2021, the top 5 Match 3 games on the Android platform in the Dominican Republic exhibited distinctive performance trends. Here’s a detailed look at how each game fared during this period based on data from Sensor Tower.
Empires & Puzzles: Match-3 RPG from Small Giant Games experienced fluctuating weekly revenue, peaking at around $1K at the end of June and hitting a low of approximately $471 in late August. Weekly downloads saw a significant decline from 887 in late June to just 68 in early September. Active users also decreased from 2.8K in late June to about 1.6K in early September, with a slight recovery to 1.8K by the end of September.
WWE Champions by Scopely showed a steady increase in weekly revenue, starting at $84 at the end of June and reaching a peak of $352 in late August. Downloads remained relatively stable, with a slight increase from 79 in late June to 108 in mid-September. Active users hovered around 300 to 370 throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a spike in weekly downloads, starting at 1.4K in late June and peaking at 4.1K in mid-July. Revenue fluctuated, peaking at $143 in late August. Active users increased significantly from 586 in late June to nearly 2.9K by the end of September.
MythWars & Puzzles: RPG Match3 by Karmagame HK Limited experienced a modest increase in weekly revenue, peaking at $83 in late August. Downloads peaked at 396 in early August before declining to about 140 by the end of September. Active users increased from 856 in late June to a high of 1.4K in early August, then slightly decreased to 958 by the end of September.
Best Fiends - Match 3 Puzzles from Seriously Digital Entertainment Oy initially saw weekly revenue increase from $36 in late June to $86 in early September. Downloads peaked at 111 in late June but dropped to zero from mid-August onwards. Active users started at 1.5K in late June, dropping to 773 by mid-September, and then slightly recovering to 1.1K by the end of the quarter.
For more insights and data on app performance, visit Sensor Tower.